#include <iostream>
#include <bits/stdc++.h>
#define ll long long
using namespace std;
const ll maxn = 2*1e5+5, INF = 4e18+9;
// supports: point modify, range apply, range query, walk to find first/last with some precedent
// you are to implement the 2 structs Tag and Info
// for the walks, pass a lambda that takes in Info and return true iff the node with that Info will contain the desired element
template<class Info, class Tag>
struct LazySegmentTree {
int n;
vector<Info> info;
vector<Tag> tag;
LazySegmentTree() : n(0) {}
LazySegmentTree(int n_, Info v_ = Info()) {
init(n_, v_);
}
template<class T>
LazySegmentTree(vector<T> init_) {
init(init_);
}
void init(int n_, Info v_ = Info()) {
init(vector<Info>(n_, v_));
}
template<class T>
void init(vector<T> init_) {
n = init_.size();
info.assign(4 << __lg(n), Info());
tag.assign(4 << __lg(n), Tag());
function<void(int, int, int)> build = [&](int p, int l, int r) {
if (r - l == 1) {
info[p] = init_[l];
return;
}
int m = (l + r) / 2;
build(2 * p, l, m);
build(2 * p + 1, m, r);
pull(p);
};
build(1, 0, n);
}
void pull(int p) {
info[p] = info[2 * p] + info[2 * p + 1];
}
void apply(int p, const Tag &v) {
info[p].apply(v);
tag[p].apply(v);
}
void push(int p) {
apply(2 * p, tag[p]);
apply(2 * p + 1, tag[p]);
tag[p] = Tag();
}
void modify(int p, int l, int r, int x, const Info &v) {
if (r - l == 1) {
info[p] = v;
return;
}
int m = (l + r) / 2;
push(p);
if (x < m) {
modify(2 * p, l, m, x, v);
} else {
modify(2 * p + 1, m, r, x, v);
}
pull(p);
}
void modify(int p, const Info &v) {
modify(1, 0, n, p, v);
}
Info rangeQuery(int p, int l, int r, int x, int y) {
if (l >= y || r <= x) {
return Info();
}
if (l >= x && r <= y) {
return info[p];
}
int m = (l + r) / 2;
push(p);
return rangeQuery(2 * p, l, m, x, y) + rangeQuery(2 * p + 1, m, r, x, y);
}
Info rangeQuery(int l, int r) {
return rangeQuery(1, 0, n, l, r);
}
void rangeApply(int p, int l, int r, int x, int y, const Tag &v) {
if (l >= y || r <= x) {
return;
}
if (l >= x && r <= y) {
apply(p, v);
return;
}
int m = (l + r) / 2;
push(p);
rangeApply(2 * p, l, m, x, y, v);
rangeApply(2 * p + 1, m, r, x, y, v);
pull(p);
}
void rangeApply(int l, int r, const Tag &v) {
return rangeApply(1, 0, n, l, r, v);
}
template<class F>
int findFirst(int p, int l, int r, int x, int y, F &&pred) {
if (l >= y || r <= x) {
return -1;
}
if (l >= x && r <= y && !pred(info[p])) {
return -1;
}
if (r - l == 1) {
return l;
}
int m = (l + r) / 2;
push(p);
int res = findFirst(2 * p, l, m, x, y, pred);
if (res == -1) {
res = findFirst(2 * p + 1, m, r, x, y, pred);
}
return res;
}
template<class F>
int findFirst(int l, int r, F &&pred) {
return findFirst(1, 0, n, l, r, pred);
}
template<class F>
int findLast(int p, int l, int r, int x, int y, F &&pred) {
if (l >= y || r <= x) {
return -1;
}
if (l >= x && r <= y && !pred(info[p])) {
return -1;
}
if (r - l == 1) {
return l;
}
int m = (l + r) / 2;
push(p);
int res = findLast(2 * p + 1, m, r, x, y, pred);
if (res == -1) {
res = findLast(2 * p, l, m, x, y, pred);
}
return res;
}
template<class F>
int findLast(int l, int r, F &&pred) {
return findLast(1, 0, n, l, r, pred);
}
};
struct Tag {
int chmin = 1e9;
void apply(const Tag &t) & {
chmin = min(chmin, t.chmin);
}
};
struct Info {
int mn = 1e9;
void apply(const Tag &t) & {
mn = min(mn, t.chmin);
}
Info operator+(const Info &b) {
return {min(mn, b.mn)};
}
};
struct Tag2 {
int chmax = -1e9;
void apply(const Tag2 &t) & {
chmax = max(chmax, t.chmax);
}
};
struct Info2 {
int mx = -1e9;
void apply(const Tag2 &t) & {
mx = max(mx, t.chmax);
}
Info2 operator+(const Info2 &b) {
return {max(mx, b.mx)};
}
};
template <class T>
struct Fenwick {
int n, log;
vector<T> bit;
Fenwick(int n) : n(n), log(32 - __builtin_clz(n + 1)), bit(n + 1, 0) {}
void add(int i, T delta) {
for (; i <= n; i += i & -i) {
bit[i] += delta;
}
}
T sum(int i) {
T res = 0;
for (; i > 0; i -= i & -i) {
res += bit[i];
}
return res;
}
T sum(int l, int r) {
return sum(r)-sum(l-1);
}
int kth(T k) {
T sum = 0;
int pos = 0;
for (int l = log - 1; l >= 0; l--) {
if (pos + (1 << l) <= n && sum + bit[pos + (1 << l)] <= k) {
pos += 1 << l;
sum += bit[pos];
}
}
return pos;
}
};
void solve(){
int n;
cin >> n;
vector<int> a(n+1), b(n+1);
for(int i = 1; i <= n; i++){
cin >> a[i];
}
for(int i = 1; i <= n; i++){
cin >> b[i];
}
vector<int> lt(n+1, 0), rt(n+1, n+1);
LazySegmentTree<Info, Tag> T1(n*2+1), T2(n*2+1);
for(int i = n; i >= 1; i--){
rt[i] = min(rt[i], T1.rangeQuery(b[i], a[i]).mn);
rt[i] = min(rt[i], T2.rangeQuery(a[i], a[i]+1).mn);
T1.modify(a[i], {i});
T2.rangeApply(b[i], a[i], {i});
}
LazySegmentTree<Info2, Tag2> T3(n*2+1), T4(n*2+1);
for(int i = 1; i <= n; i++){
lt[i] = max(lt[i], T3.rangeQuery(b[i], a[i]).mx);
lt[i] = max(lt[i], T4.rangeQuery(a[i], a[i]+1).mx);
T3.modify(a[i], {i});
T4.rangeApply(b[i], a[i], {i});
}
struct segment{
int l, id;
};
vector<vector<int>> pos(n+2), neg(n+2);
for(int i = 1; i <= n; i++){
if(lt[i] > 0) pos[i].push_back(lt[i]);
pos[rt[i]].push_back(i);
if(lt[i] > 0) neg[rt[i]].push_back(lt[i]);
}
Fenwick<int> bit(n+1);
int Q;
cin >> Q;
vector<vector<segment>> q(n+1);
vector<int> req(Q+1);
for(int i = 1; i <= Q; i++){
int l, r;
cin >> l >> r;
q[r].push_back({l, i});
req[i] = r-l+1;
}
vector<int> ans(Q+1);
for(int i = 1; i <= n; i++){
for(int j : pos[i]){
bit.add(j, 1);
}
for(int j : neg[i]){
bit.add(j, -1);
}
for(auto it : q[i]){
ans[it.id] = bit.sum(it.l, i);
}
}
for(int i = 1; i <= Q; i++){
if(ans[i] == req[i]){
cout << "Yes";
}else{
cout << "No";
}
cout << "\n";
}
}
int main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
solve();
}
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