#include <bits/stdc++.h>
using namespace std;
#define MOD1 1000000007
#define MOD2 998244353
#define fir first
#define sec second
#define pushf push_front
#define pushb push_back
#define popf pop_front
#define popb pop_back
#define mp make_pair
#define all(a) a.begin(), a.end()
#define lbound(v, x) (int)(lower_bound(all(v), x) - v.begin())
#define ubound(v, x) (int)(upper_bound(all(v), x) - v.begin())
#define chmax(a, b) a = max(a, b)
#define chmin(a, b) a = min(a, b)
#define FOR1(a) for (int _ = 0; _ < (a); ++_)
#define FOR2(i, a) for (int i = 0; i < (a); ++i)
#define FOR3(i, a, b) for (int i = (a); i < (b); ++i)
#define RFOR1(a) for (int _ = (a)-1; _ >= 0; --_)
#define RFOR2(i, a) for (int i = (a)-1; i >= 0; --i)
#define RFOR3(i, a, b) for (int i = (b)-1; i >= (a); --i)
#define overload3(a, b, c, d, ...) d
#define REP(...) overload3(__VA_ARGS__, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define RREP(...) overload3(__VA_ARGS__, RFOR3, RFOR2, RFOR1)(__VA_ARGS__)
typedef long long ll;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef pair<ll, ll> pll;
typedef vector<ll> vll;
typedef vector<bool> vb;
typedef vector<char> vc;
typedef vector<string> vs;
typedef vector<pii> vpii;
typedef vector<pll> vpll;
typedef vector<vi> vvi;
typedef vector<vll> vvll;
typedef vector<vb> vvb;
typedef vector<vc> vvc;
typedef vector<vpii> vvpii;
typedef vector<vpll> vvpll;
typedef queue<int> qi;
typedef queue<ll> qll;
typedef queue<pii> qpii;
typedef queue<pll> qpll;
typedef deque<int> dqi;
typedef deque<ll> dqll;
typedef deque<pii> dqpii;
typedef deque<pll> dqpll;
typedef priority_queue<int> pqi;
typedef priority_queue<ll> pqll;
typedef priority_queue<pii> pqpii;
typedef priority_queue<pll> pqpll;
typedef priority_queue<int, vi, greater<int>> r_pqi;
typedef priority_queue<ll, vll, greater<ll>> r_pqll;
typedef priority_queue<pii, vpii, greater<pii>> r_pqpii;
typedef priority_queue<pll, vpll, greater<pll>> r_pqpll;
struct Node {
ll borders[2] = {0};
ll dp[2][2] = {0};
Node() {}
Node(ll v) {
borders[0] = borders[1] = v;
dp[1][1] = abs(v);
}
Node comb(Node &other) {
Node ret;
ret.borders[0] = borders[0];
ret.borders[1] = other.borders[1];
REP(l, 2) {
REP(a, 2) {
REP(b, 2) {
REP(r, 2) {
if (a && b) {
if ((borders[1] < 0) == (other.borders[0] < 0)) {
ret.dp[l][r] =
max(ret.dp[l][r], dp[l][a] + other.dp[b][r]);
}
} else {
ret.dp[l][r] = max(ret.dp[l][r], dp[l][a] + other.dp[b][r]);
}
}
}
}
}
return ret;
}
void upd(ll v) {
borders[0] += v;
borders[1] += v;
dp[1][1] = abs(borders[0]);
}
};
struct SegTree {
Node val;
int gL, gR, mid;
SegTree *left, *right;
SegTree(int l, int r, vector<Node> &nums) {
gL = l;
gR = r;
mid = (gL + gR) / 2;
if (l == r) {
val = nums[l];
} else {
left = new SegTree(l, mid, nums), right = new SegTree(mid + 1, r, nums);
val = left->val.comb(right->val);
}
}
void update(int idx, ll updval) {
if (gL == gR) {
val.upd(updval);
} else {
if (idx <= (gL + gR) / 2) {
left->update(idx, updval);
} else {
right->update(idx, updval);
}
val = left->val.comb(right->val);
}
}
};
int main() {
ios_base::sync_with_stdio(false);
cin.tie(0);
int N, Q;
cin >> N >> Q;
vector<Node> D(N - 1);
int a;
cin >> a;
REP(i, N-1) {
int b;
cin >> b;
D[i] = Node(b - a);
swap(a, b);
}
SegTree sgt(0, N - 2, D);
REP(Q) {
int l;
int r;
ll x;
cin >> l >> r >> x;
l--, r--;
if (l - 1 >= 0) { sgt.update(l - 1, x); }
if (r < N - 1) { sgt.update(r, -x); }
cout << sgt.val.dp[1][1] << '\n';
}
}
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