#include "game.h"
#include <bits/stdc++.h>
using namespace std;
const int y=1500;
int rt[y], ik, k=0;
void initialize(int n) {
/*for(int i=0; i<n; i++){if(i%2==0)rt[i]=0; else rt[i]=1;} */ik=n;
}
int hasEdge(int u, int v) {
//if(r.find(u)!=r.find(v)&&(r.t[u]==0||r.t[v]==0)){ r.uni(u, v); return 0;}
if(k==ik-2)return 0; k++; return 1;
}
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